



C lass units inherit the race of the city they are produced in and thus any racial traits as well this can be an important factor when making class specific units. Class units are also produced within cities but they require the classes unique structure(s) be built first before they can be accessed. Racial units are produced at cities so human cities produce human units and so forth. With racial units, class units with their racial variations and dwelling units you end up with a colossal amount of choices to make both pre-game and during the game as your troop compositions are one of the most important elements of any grand strategy. Age of Wonders 3 features a massive amount of units that cover a wide range of uses and strengths.
